02.5.2009 
Interview with Coil developer Edmund McMillen.


  Why did you decide not to include any “instruction or clear direction” with Coil?
  
  Well the basic idea behind Coil is there are no instructions because there are no instructions in life. I think people get more out of experiencing something firsthand without help than having someone hold their hand through the process. That’s the basic premise of what I was trying to do with Coil.
  
  I think having no instructions makes a game feel magical and is more rewarding to the player when they know they have figured something out for themselves.


Play Coil.

Interview with Coil developer Edmund McMillen.

Why did you decide not to include any “instruction or clear direction” with Coil?

Well the basic idea behind Coil is there are no instructions because there are no instructions in life. I think people get more out of experiencing something firsthand without help than having someone hold their hand through the process. That’s the basic premise of what I was trying to do with Coil.

I think having no instructions makes a game feel magical and is more rewarding to the player when they know they have figured something out for themselves.

Play Coil.

 11.19.2008 
Some World of Goo players have begun a project to develop an open source level editor for the game.  Also, some Dutch folks have started a community site to track your accomplishments in World of Goo, such as number of moves taken, goo balls used, time, “OCD” status, and the coolest thing is that it displays your Tower you’ve built in the World of Goo Corporation area.  The photo above is the “10 tallest towers” that have been uploaded.

Damn some people are good.

Here are my stats.

(via)

Some World of Goo players have begun a project to develop an open source level editor for the game. Also, some Dutch folks have started a community site to track your accomplishments in World of Goo, such as number of moves taken, goo balls used, time, “OCD” status, and the coolest thing is that it displays your Tower you’ve built in the World of Goo Corporation area. The photo above is the “10 tallest towers” that have been uploaded.

Damn some people are good.

Here are my stats.

(via)

 04.8.2008 
The Castle Crashers dev blog is up now.  Home to what could be the best XBLA title yet, from the makers of Alien Hominid.

Maybe this one won’t be hella impossible like their last game.

The Castle Crashers dev blog is up now. Home to what could be the best XBLA title yet, from the makers of Alien Hominid.

Maybe this one won’t be hella impossible like their last game.

 02.25.2008   02.21.2008 

XNA Games - GDC08

Microsoft announced yesterday that they’re making all XNA-developed games available for testing by anyone on Xbox Live. XNA shows a staggering amount of potential, so much so that many of the small demos shown at GDC of the XNA games look so much better than most of the junk currently released on XBLA. Upcoming games like Braid and Castle Crashers are proving that downloadable games can stretch the boundaries of creativity so much farther than big-budget studio titles.

Here are some samples of games demoed at GDC:

The Dishwasher: Dead Samurai - side-scrolling hack n’ slash goodness —

Jelly Car - strategically expand the vehicle to navigate across puzzle stages —

Culture - 3D gardening in which your objective is to eliminate the weeds —

Proximity - neat looking puzzle game —

 02.21.2008 

Gameplay footage of Fez, an indie platformer and IGF finalist just recently shown at GDC08.

You play as “Gomez, a 2D character exploring a 3D world,” a la Super Paper Mario or Crush. You can rotate the levels in 90° increments. This game would dominate as an XBLA release in the future.

Bonus: the music owns.

 01.21.2008 
Harpooned is a new piece of freeware gaming for Windows in which the player controls a Japanese whaling on a mission to kill whales for “cat food” and “hamburgers” while avoiding icebergs and protesters.

I know there’s a political message of some kind motivating this game.  However, this “cetacean research simulator” should really raise the public awareness of how hilarious Japanese whaling can be.  You can earn combos by killing more than one species of whale in a single shot!

(via)

Harpooned is a new piece of freeware gaming for Windows in which the player controls a Japanese whaling on a mission to kill whales for “cat food” and “hamburgers” while avoiding icebergs and protesters.

I know there’s a political message of some kind motivating this game. However, this “cetacean research simulator” should really raise the public awareness of how hilarious Japanese whaling can be. You can earn combos by killing more than one species of whale in a single shot!

(via)

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