Isometric visualizer for Dwarf Fortress.
If you’ve seen the complexity of the Dwarf Fortress simulation, you’ll appreciate how insane this is.
Tropico 3 drops in September.
I don’t even remember there being a Tropico 2, but I do remember loving the original Tropico. It tasked the player with managing a city/country in a definite unique setting: a 1950s-era “banana republic” state.
Register yo spot, fool.
This looks like one of the more interesting games on my horizon as of late. It’s like an MMO-ified Sim City. You can browse other user’s cities, participate in a game-wide economy, and layout cityscapes on a completely dynamic, grid-free landmass. The developer, MonteCristo, plans to dole out new content (such as building types, bridges, in-game challenges) over time to keep the community active. Sounds like the closest thing to an urban planning simulator since Sim City 2000.
And as a side note, Sim City Creator for Wii comes out this week.
Spore coming to PC and Mac in 2008, according to Cnet. Pretty cool, considering Mac users get next to none of the games that the PC crowd gets.